Mortal Shell II Beacons: All 7 in the Opening Region

The Seven Beacons

Cleansing all seven in a single save unlocks the “Cleanse All Beacons” achievement:

  1. Disciple’s Grotto — cleanse before the Tar Golem; it covers the fight’s route.
  2. Seeping Mire
  3. Widow’s Overlook — the Great Arbiter of Flesh miniboss prowls nearby.
  4. Mushroom Village
  5. Mushroom Village Gate — the beacon’s first circular room holds the Axe and Dagger chest.
  6. Sunken Village — past the Corrupted Gate; leads toward Magdalena.
  7. Magdalena’s Glade

Why Beacons Matter

Beacons are your checkpoints, your route markers and — in the opening region — a completion metric. The rule that never failed in beta: never walk past an uncleansed beacon. Deaths without a nearby cleanse cost more here than in most soulslikes because arenas chain back-to-back late in the region.

Full-Game Beacon Map

The launch build extends past the opening region; we are walking the full map from August 20 and will extend this list region by region. Meanwhile the open-beta walkthrough covers everything above in route order.